本帖最后由 乡村猎手 于 2018-10-10 22:20 编辑 1 w% @) R+ ]8 x' I5 s9 q. p: u
" G6 U/ I" V5 ?4 L输入和输出的逻辑弄清楚了,写代码就是分分钟的事了。下面是这些功能的C源码。实现的功能就是快进、进退、停止、播放、录音的功能。代码当然有很多种写法,status变量暂时还没用到,可以用在进入某个一功能时判断用,如果机器已经是某个状态再按哪个按钮以不用响应,不过实际试的时候不判断好象也没什么问题。是不是其实很简单呢?' X1 B/ S$ w1 ^6 Y9 M" z" j+ N
#include <reg51.h>2 q% D2 F6 T8 F! u# Z" {
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sbit key1 = P0^7;
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: k5 o2 W$ E; W+ achar status=0; //1:play 0:stop 2:forw 3:rew 4:rec 9:off8 @' n! h. m; b! l
; u: p5 @% d, T% U# Schar recflag = 0 ;
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void Play(void), w$ W, w- k1 x
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P1=0X48;0 r1 O- X9 ?) m- V& u
P2=0XF1;' Y$ e' f+ G) m3 d5 s( x
P3=0X01;1 s+ \1 o! q, ?6 n- O1 q+ S
status=1;
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! O" M6 K+ g2 O4 p+ h; tvoid Rec(void)5 X' ?+ W/ _$ s- p$ l7 Q9 t
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P1=0X48;
1 p( i. P- Y: C' H; W& f, B P2=0XF5;
0 j" Q: v4 T* \) A: M( K4 s x+ n P3=0X01;
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}
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: c Y, k+ g& @void Stop(void)
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) ]% \+ L& X h% U+ @7 Q P1=0X8E;" H" y3 z G7 ~- ~8 }
P2=0XF3;
! ?8 ~! x/ Z) e, b/ n2 {% H P3=0X48;
2 q$ q5 ~1 _( j7 X2 B. t- p status=0; " v5 o& }+ i6 m" p
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7 K) u5 z9 v4 r/ ^void Forw(void)
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& Y' ]) m* @0 B, w7 i0 F P1=0X7C;
* h$ P9 J( P5 u; Z+ _- T' I8 L2 E P2=0XF3;7 S/ X% R2 W! f; N$ J/ w# Q
P3=0X20;
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}
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" D& f7 l; {4 c, x( R/ vvoid Rew(void)
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! b$ K# q7 _. v6 [$ c" I P1=0X0C;- ^! i3 a5 m" ~, `
P2=0XF3;, b7 j3 n5 z* w: F
P3=0X27;
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}
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void main(void)
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unsigned char i;5 |( N2 Z# P3 a: M/ c( G
unsigned int k;7 O3 ^: L! o/ u
// unsigned char j;
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Stop();5 f* x% F- f8 f3 R& Q+ R
key1=1;) `( Q) d+ E' l8 X" t
while(1)2 R2 Y* A+ R0 B" Z
{
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recflag = 0 ;( g. [1 E/ b4 E# W
for (i=0;i<8;i++)
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0 E# V( Y1 l( B. Z P0= i<<4 ;) i; R4 r9 @6 O! |9 x6 G
for (k=0;k<1000;k++)
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2 X* l7 f4 y2 G6 t // for (j=0;j<10;j++);
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* {8 ?8 W( P5 _+ B' m key1=1;& z; T" x$ t+ H
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: S+ q A+ I/ F2 n7 i if (i==0&&key1==0)//play6 q. y* ~8 Q6 y# {8 o6 p
{
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' H% B( c& ^2 J if (i==1&&key1==0) //stop
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; x4 V& c2 r. d" t' I if (i==2&&key1==0)//play
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; y; u7 a! B/ v1 T4 E' t# J if (recflag==1)
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+ G3 T! r* P6 c Rec();
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Play();( T6 N& ]8 J( W
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}
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if (i==3&&key1==0)//Forw
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if (i==4&&key1==0)//Rew
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- s$ \7 D+ I `- J Rew();+ }) U$ L! m2 t% q# ?- J
}
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